Skip to main content

Final preparations for The Elder Scrolls Chronicles playtest tomorrow



Preparing for the TESC playtest tomorrow has been different. Despite being called "playtest" it evolved into a full featured one-day event. In a two-month period the rules were written (a process that I helped with), using several sources (Chronicles of Demgard rules, ConQuest rules and game mechanics of the various Elder Scrolls PC games), slightly playtested and gone through several revisions. The "playtest" event had been announced a month ago, but I'd say "playtest" is more or less in name only. While Marko - who's GM-ing it - expects a detailed feedback regarding the larp and the mechanical rules, it will be a regular larp in its form and the way it works.

Its' chosen form - which is the same as in the Hungarian Chronicles of Demgard larp - is a highly unusual one otherwhise. It's neither a one-shot larp nor a campaign, and yet it's both. Larps are connected one with another in some way, yet every one of them features its' own story, locale and player characters. The larp is also in some ways reminiscent of Terra Nova, and of the last year's Tragači zore larp - especially in its structure. All characters got their own specific goals, and individual attention on a level that's rarely seen in Croatian larps where the usual design process is to design for the player collective.


In the meantime, I got some clothing and items prepared. Yes, for a one-shot larp which will last only a day. Yes, some will call me nuts for that. But I expect a very interesting play. I've only got a few more items to prepare, and my camping gear is still in my car from Rajski Vrhovi last weekend. Hyped up and ready to travel to the terrain tomorrow, close to the city of Bjelovar and see how it plays out.

Those not attending and remaining in Zagreb might be interested in the fact that Ognjeni Mač decided yesterday to schedule a Maksimir 70 battlegame in the same time slot.

Comments

Popular posts from this blog

The 15 rules of larp

The following 15 rules (warning: strong language) were written some years ago in Great Britain, and have been pretty much generally accepted on the British larp scene. Especially popular is rule 7 - widely known by its number and commonly considered to be the most imortant rule of all (and I agree). Even the biggest British larp forum has taken Rule7 as its name. The rules have been originally created by the Drunken Monkeys and edited by Rick Wynne who added some extra stuff in the explanations to make them more understandable to international audience (it still contains some British larp lingo though), more work-safe and to throw in his two cents. (copy of the original wording is available here ) 1. Don’t play a mighty warrior; play a warrior and be mighty. Don’t label your character. As soon as you say that you are the best swordsman in the land someone will come along and kick your ass. Just get into the mindset of the person and role-play it out. 2. No one cares about you

Mind's Eye Theatre: Werewolf The Apocalypse rulebook review

Available on DriveThruRPG Just under three years ago I wrote a review for  Mind’s Eye Theatre: Vampire the Masquerade rulebook . It was the first book published by By Nights Studio, and a year later I reviewed one of its supplements - Storyteller Secrets . Now, after a long period of work, after the success of their kickstarter campaign, By Night Studios finally released the full version of the new larp rules for Werewolf the Apocalypse setting. This was preceded by various alpha, beta, gamma, delta and omega slices - each containing a different playtest version of the rules, slowly released from September last year until July this year. First impressions were that the artwork is very cool, and that the book is HUGE. Numbering at 762 pages, that's over 200 pages more than Vampire the Masquerade. But before I start going in-depth, I'd like to mention that this blog's readers come from various backgrounds - and I'll adjust my review accordingly. I assume I'

Larps in EU

Today Croatia has acceeded into the European Union as its 28th state. EU has loads of diverse and different larp scenes and cultures in them. Some of them are local, some are national, some encompass all speakers of a certain language, some are regional, and some are world-famous. Here's a short window into a couple of EU larps and larp scenes, carefully selected and profiled by the criteria of "those I actually visited myself" and "those who bothered to answer my survey on facebook on a short notice", with a dash of "this is like elementary culture you should know". So this is not a full list - not even close - and not even the fully representative one, despite it being the largest post on this blog ever. Even keeping track of the Croatian scene is quite a job and there are still many language barriers around. But hopefully you'll find plenty of new and interesting material here. If you want your larp represented - whether it's battle