Skip to main content

Elysium 14, LarpCraft, terrain scouting and more news :)

This Tuesday's Elysium 14 had 12 people playing. Unfortunately, I wasn't present and nobody else took a photo so you won't see any photos from the gathering but I've heard it described as quite lively. But there are some upcoming changes in our Vampire larp.

Camarilla Agram 4, the fourth big event of this year (set for May 31st) is going to be played on the new location: Kinoklub Zagreb. Even the next small Elysium event - Elysium 15 on Wednesday 21st - will change place from Zlatni Medo to the Caffe bar Luxor, where we got the basement available (and there's free parking that can be found nearby at that time). The last change is that Ivan Kalinić entered the GM team more fully, and is now coordinator for Ventrue and Tremere clans (though he's not involved in the story we're writing).


I also had a walk with him yesterday. We were scouting around Maksimir park, finding new and unused locations for larp, as a place to run LarpCraft events (and the U raljama zvijeri, which has been postponed until September). You can check the instructions about how to get there and a few photos here. Also, the first "real" LarpCraft event in Croatia has been announced - a short, single-day adventure two weeks after the first demo.

In another news, Marko is looking for feedback for Elder Scrolls Chronicles rules errata for his next event, planned late this summer.

But before all those events there's SFeraKon this weekend (yes, it starts tomorrow). I covered its' larping content in the previous article. Also, one of the guests this year will be Nikolas Lloyd AKA Lindybeige from Youtube. If you're doing any form of fantasy larping or role-playing, or medieval reenactment, you will find most of his videos awesome and very informative.



And some larp news from the world. In Germany, there's a fundraising program for one of the most developed permanent larp sites, Utopion (located in the state of Saarland, next to the town of Bexbach), which is the site of Epic Empires (third largest larp in Germany) and several others. If you're interested, check it out here.

In other news, if you're sitting on a load of cash you can now actually buy Dracula's castle in Romania.


ABC (American Broadcasting Company, not the alphabet) is preparing a show called The Quest which looks like fantasy larping meeting reality TV and some quite impressive budget. You can check out their Facebook page, and there's coverage by larping.org. The show starts in USA on July 31st, no clue if it will be shown here. But I am hopeful - this, to me, likes like an excellent thing. It looks like it might make similar experiences cool and desired to the general population, and it could result in more interested people in the places where it will be shown (as well as provide more points of reference when we explain what larping is).

And from Denmark, here's a new episode of LarpForge by Martin, this one dealing with post apocalypse larps. Enjoy!


Comments

Popular posts from this blog

The 15 rules of larp

The following 15 rules (warning: strong language) were written some years ago in Great Britain, and have been pretty much generally accepted on the British larp scene. Especially popular is rule 7 - widely known by its number and commonly considered to be the most imortant rule of all (and I agree). Even the biggest British larp forum has taken Rule7 as its name. The rules have been originally created by the Drunken Monkeys and edited by Rick Wynne who added some extra stuff in the explanations to make them more understandable to international audience (it still contains some British larp lingo though), more work-safe and to throw in his two cents. (copy of the original wording is available here ) 1. Don’t play a mighty warrior; play a warrior and be mighty. Don’t label your character. As soon as you say that you are the best swordsman in the land someone will come along and kick your ass. Just get into the mindset of the person and role-play it out. 2. No one cares about you...

TESC IV: Ebonheart review

TESC is a Croatian Elder Scrolls-inspired larp, started by Marko Zadro and ran by him and his team for more than 4 years so far. During its first two years of existence, four larps were ran (the second was the one actually counted as first, as first larp was counted as playtest) which were well-received, well-visited and raised the visual level of Croatian fantasy larps. Yet TESC IV: Ebonheart was a whole different beast altogether. General ideas were formed by organizers far before the logistics to do them became available, and 2.5 years elapsed between the previous larp of the series and this one. Also, this is the first larp so far directly inspired by the organizer's (and mine) favorite game of the series, Morrowind. Inspired by the European blockbuster castle larps, TESC IV became the first Croatian blockbuster castle larp - although at the far lower entrance price (€85 as opposed to €500+ price typical of those). While this means production values weren't exact...

It's been way too long without any updates

  I'm just back from PoRtaL XII, which was back in Plovdiv, Bulgaria, 6 years after PoRtaL VI , which is - incidentally - only 3 posts below this one on my blog, and I still remember it like it was yesterday. And this means I failed to review the past two year's PoRtaLs, also excellent. Here's some representation for them. Back during PoRtaL 10 in Krakow, I did a presentation called  Designing larps with intent . It was streamed, and can be found on Youtube. For PoRtaL 10, I also wrote and ran a larp Journey to Tau Ceti - an expanded version of the Arrival at Tau Ceti. I was a mess at documenting it, and it still remains in an unpublishable state. Both of these were run on Friday, which means I haven't really see much else on the convention that day, but I did on Saturday, when I was also able to play Ties that Bind larp by Alexandros Alexiou. I skipped Sunday, as we had to go early to drive home. For documentation purposes, full program listing is here . At next year...